Campaign
Single-player, five stages, with painted story cutscenes between them. The image above is one of them.
A fast-paced strategy card game for everyone
A turn-based card game where you don't win by playing the strongest card. You win by choosing where the battle happens.
Deceptively simple — insanely fun
Windows PC · not downloadable yet · Android planned, no build
The mechanic
The battlefield is divided into Strength, Agility and Intelligence — six rows in all, because each section has one row per player. Every unit belongs to exactly one section, and that affiliation decides where it can be placed. Nowhere else.
So the question is never "what is my strongest card". It is "which section am I actually trying to win, and which one am I letting go".
Try it on the board"Runewards use an interactive board where position matters. Be careful where you place your cards, one man's mistep is another man's victory."
Factions
Build an army with Monsters, use powerful spells with Humans, or control the battlefield with Nature.
The world of Runewards — hover a marker
242 playable cards in total. Mercenaries are a shared pool, not a fourth faction — any deck can draw on them.
Modes
Single-player, five stages, with painted story cutscenes between them. The image above is one of them.
Five tiers of escalating difficulty against the AI. Where you take a deck to find out whether it holds up.
Matches against other players. Friend battles are built and currently being tested.
Media
The trailer is below, embedded from YouTube and loaded only when you press play. Screenshots, and captures of the collection, crafting and rewards, are on the media page.
Download — pre-release
The build runs, but it is not public. Create your account now and it will be waiting when the Windows download opens. No date is being promised.
Android is planned. There is no build yet, so there is nothing to link to.
One account for the game and the site. One email at release, nothing else, and no sharing. See the privacy policy.
The restoration
Runewards launched in 2018 and stopped working a while later. Nobody decided to close it. The service it depended on was switched off, and the game had nothing left to connect to.
It has since been rebuilt, and it is running again. It is looked after by one person, which is the reason the download opens when the build is ready for other people to play, and not before.